this post was submitted on 21 Mar 2024
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Blender

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[โ€“] ProfessorProteus@lemmy.world 2 points 7 months ago (1 children)

This is really nice! I especially like how the wooden posts guide the viewer toward the man. Great composition!

I'd like to offer some constructive critique as a (very) amateur photographer and even more amateur 3D artist. I'm probably talking out of my ass, and this is all from a realism perspective, so if you're not going for that, feel free to disregard ๐Ÿ˜.

I think the foreground should have a bit more bounce light from the sky behind/above the camera, and maybe each stair could have more bounce from the the one behind it. Not sure what GI or ambient occlusion settings you used, but IMO the foreground contrast is a little too high, and this might cause the viewer to wander a little before finding the man. In other words, the focus-guiding path implied by the posts would be more effective if it wasn't fighting the rest of the foreground.

Oh also the SSS in the vegetation looks really nice, especially the fronds in the top-right. I kinda wish we could see more!

Overall, your work is very inspiring and I'm excited to see what you do next. Keep it up!

[โ€“] te_abstract_art@lemmy.world 2 points 7 months ago

Thank you!

Now that you've mentioned foreground contrast I can see it and completely agree. I think when processing the photo I probably did the easy mistake of cranking the contrast a bit high - gives it a nice punch but loses some of that shaded foreground detail. Good to keep in mind for future projects though ๐Ÿ™‚

And I usually post here when I make something new, so I'm sure you'll see me crop up again!