this post was submitted on 19 Mar 2024
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[–] kureta@lemmy.ml 59 points 8 months ago (2 children)

There are lots of ways computers are used for making art. Not just video-games. For example, projection mapping, algorithmic music composition, live coding, etc.

You can look into openFrameworks for examples of C++ in arts.

[–] frezik@midwest.social 14 points 8 months ago (3 children)

I get that, but I would have expected Python.

[–] baseless_discourse@mander.xyz 6 points 8 months ago* (last edited 8 months ago) (1 children)

I think there probably are school where the professor know c++ very well, but never bothered or too stubborn to learn/teach python.

Unlike the top 50 to 60 schools, most schools, especially research universities, don't care that much about teaching (in the U.S., at least).

[–] Socsa@sh.itjust.works 4 points 8 months ago

I would argue that anyone who understands c++ can easily pick up python.

Source: expert in both.

[–] kureta@lemmy.ml 5 points 8 months ago

This was the first serious creative coding framework I've learned 2008 or 2010 or something. I have been in this field since then. I have seen Java, Javascript, and kotlin creative frameworks but not python and I am still as surprised as you are.

[–] Klear@lemmy.world 1 points 8 months ago

The Spanish Inquisition, even.

[–] UnityDevice@startrek.website 11 points 8 months ago* (last edited 8 months ago)

Or libcinder. Or even simply Arduino.