this post was submitted on 03 Mar 2024
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I was watching the IGN overview on “No Rest For The Wicked” and they say that they abandoned the point-and-click system in favor of WASD because it was not precise enough.

I don’t mind it, either way is fine. However I love the League of Legends type of movement, it’s a factor that makes me still play the game.

(DotA has even better and precise movement mechanics but they are less fun I think)

It’s hard to master yeah, with the unlocked camera and all but I feel like you can be very precise and do exactly what you want: it is very satisfying.

What do you think? Do you know other games that use this point-and-click movement?

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[–] liquid_buffalo@lemmy.world 7 points 8 months ago

Personally, I do think that WASD is more precise than point-and-click. When I am playing Diablo (point-and-click movement), I have a hard time getting my character positioned correctly to avoid AoEs that are telegraphed on the ground. When I am playing Factorio (WASD movement), I have never had any problems getting my character where I want him to be.