this post was submitted on 01 Feb 2024
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Yeah, texture fidelity is one metric but for textures really how good or bad they are depend much more on the skill and attention to detail behind making it more so than raw numbers. The models themselves is really the only part where the increased polycount actually shines through and makes it competitive because it is so important to make things like hands, hair and clothing look "right'. But the aesthetics of SS is just so bland and flat that it ends up looking like an old tech demo.
Well, even 2011 Arkham City looks better than Suicide Squad IMHO: https://www.youtube.com/watch?v=YvPgiSNQDS4
Ouch, why does Suicide Squad look so flat and washed out?
I think they went for more comics book instead of noire vibe. But it did not went well. It looks really bland, flat, washed out, call it howewer you like. It surely has some potentialnin it, but overall it just doesn't click. Maybe low contrast among other things?
At 2:30 did Harley get put back in the game with a Mario Bros bubble? Wtf
OMG 🤦♂️
Here is an alternative Piped link(s):
https://www.piped.video/watch?v=YvPgiSNQDS4
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