this post was submitted on 21 Jan 2024
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Is it really that good? It feels like a meme to me
The trailer reminded me of that other game craftopia that really didn't click with me. Pulled up the trailer for that and wouldn't you know it, same developer. Craftopia still isn't out of early access and sits at a comfortable 57% (recent) steam user rating. So I doubt I'll get palworld.
FWIW, I tried to like Craftopia and it didn't click, but I'm really enjoying Palworld. If you enjoy Pokemon you should be able to get your money's worth.
That's probably because it's the same devs and appears to be largely a copy of craftopia with Pokemon mechanics swapped in
It's weird. I would say it feels very unpolished, yet at the same time, it works way better than I would have thought for an early access monster collector. It totally feels like a meme, but it's actually quite fun at the same time. I don't think I'll play it forever, but it's definitely my addiction this week. I only downloaded it because a friend suggested it, it has Pokemon elements, and it's included in game pass so I had nothing to lose, but I've already put probably 15 hours into it this weekend.
Shame it’s not my kind of game, plus $20 on steam
I keep hearing "pokemon elements" is there actually the move selection, level system and typing strategy that went into Pokemon? Cause as fun as monster collecting is, if the combat lacks depth idk how long the game will last.
There is typing weakness and resistance. Each Pal can have 3 moves and you can swap out the moves from whatever they know and you can also teach them moves using move fruits (aka TMs). However you don't directly control your Pals. It's real time action based combat. So you are running around shooting and dodging and your active Pal is doing the same all on their own. So no, it's not a pokemon game, it just has some elements of it in the form of catching, leveling, learning moves, breeding, and having some pals prove utility skills.
The combat definitely lacks depth, but they have also provided other gameplay elements to offset. Base building is a big one. Your Pals can be assigned to do jobs in your base, and different pals are capable of different tasks. It's first and foremost a survival game and setting up base automation is a core part of that. Your base occasionally gets raided by wild pals or bad NPCs that you have to fight off.
I actually agree that I don't think this game will last long, for me at least. But that's fine. Not every game needs to be a forever game. For $26 on steam (or included in game pass), I've already had enough enjoyment out of it just in the last few days to make up the cost. I mean, that's pretty much the cost of going to see a movie.
Honest opinion: Gameplay mechanics are really interesting, visuals are quite good. If you ever wanted a "pokemon but without keeping it kids friendly" game, this might scratch that itch just fine.
I didn't got deep into this game, but it has a noticable lack of direction. The game doesn't tell you what to do aside from the basic base building; but I like it.
Oh also, it's quite buggy in this state and crashed occasionally; so you might want to give it a few more updates before buying if you dislike that.
It will probably depend on how you feel about open world survival crafters to begin with.
Moistcritical has a brief playthrough on his YouTube channel if you want to check out what the game looks like.