this post was submitted on 17 Jan 2024
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Diablo 2, skyrim, oblivion, the witcher 3... all felt like having a crappy boring job where i have to interact with people i don't like all day and nothing really feels worth doing but i gotta pick something and do it anyway. it also doesn't help that 90% of the genre is indistinguishable tolkien knockoff worlds either making no effort or trying way too hard to stand out as unique and I'm beyond sick of that crap.
Those aren't CRPGs. I'm talking the likes of Baldur's Gate, Divinity: Original Sin or Shadowrun. Completely different gameplay.
I looked up CRPG because to me it mean "computer role playing game" but apparently now it refers to top-down point-and-click games under the heading "classic role playing game", like that's any more descriptive or clearly defined. Because this disjointed, confused genre needed more vaguery in the names of its subgenres.
Anyway most of these examples look like Diablo 2 so I'm going to assume that's the type of game you mean - and I think it's the same crap from a different camera angle. I don't think I could say it's "completely different gameplay" to something like Skyrim without feeling like a liar because the loop is bang on the same.
This stuff is pretty much the opposite of Diablo. Honestly insulting that you assume that I wouldn't recognize that.
I'm sorry the terminology is so vague and inconsistent, and I'm so disengaged from "gaming" culture and behind on genre labels that I honestly don't know what you're talking about. Do you mean the genre formerly known as "point-and-click adventures", like Disco Elysium?
No, I'm not talking about adventures. Just look up some gameplay videos for Baldur's Gate 3.
bruh this looks identical to diablo. no really this is my first time seeing the game and i thought i must have typed diablo into the search by mistake. What makes it a different genre?
Did you actually look at the gameplay or did you stop after the first still image showed that Diablo and BG3 both have a top-down perspective and general medieval fantasy theme?
I'm watching a video. ~~I dont think you've ever played diablo~~ actually i take it back, this looks way more tedious and chorelike than diablo.
Other than the perspective and some of the more general RPG features like leveling and loot, they have very little in common. BG3 is the perfect, but unfortunately rare, example of a mainstream game that deliberately doesn't follow the more toxic trends of the industry
watching more, ok i see the difference now and wow this looks so damn tedious to play. I didn't think they could make DnD any less appealing but they somehow pulled it off.
if I had this on one screen and diablo on the other and i had to tell you which was which or i'd die, im gonna fucking die.
If that's as deep as your understanding of a game goes, then nothing anyone here says will make you see otherwise. I say this sincerely: I hope you find a game this year that re-sparks your optimism for the industry, because it has more to offer in spite of the cynical publishers that have stomped into it over the last decade or two
CP2077 killed my last shred of faith back in '21, it ain't coming back
That's worse than saying Call of Duty and Counter Strike are identical. You shoot guns and play against other people in both, but they're significantly different experiences. You can play deliberately in COD or run and gun in CS, but that isn't what each game rewards. The focus of each game is drastically different. CS doesn't have killstreaks like in COD, and Diablo doesn't have comprehensive roleplaying like in BG3.
i already said i take it back, this looks way more tedious and chorelike than diablo, I'm getting that mixture of bored and frustrated just watching it
Hint: the combat isn't the point. The characters and narrative are. It's literally DnD.
hint: that tracks because DnD is literally the least fun game I've ever made the mistake of trying to play
Get better friends.
I did, I ditched those lame nerds who play games where you sit and wait most of the time and act like something's wrong with you when you don't love it.
The top-down isometric RPG experience is what it always meant, because it's a computer replication of the original tabletop RPG experience. TTRPGs were just called RPGs, and adapting them to game format added the c, therefore becoming cRPGs.