this post was submitted on 10 Jul 2023
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[–] Dark_Arc@lemmy.world 13 points 1 year ago (1 children)

IMO, I think it got memed to death. I never understood how import marketing was until I as a Stadia user saw how much bad PR it had with people who'd never tried it (and were unwilling because of what they'd heard from other non-users).

There's a reason Tim Cook didn't wear Apple Vision during the presentation lol.

[–] kaitco@lemmy.world 10 points 1 year ago (1 children)

That’s fair, but years ago when the first iPad was announced, the hashtag “iTampon” was trending on Twitter for days mocking the device. Now, a decade later, your doctor walks in the room with one and can AirDrop you test results.

I don’t think Stadia’s sole problem was in the bad PR, but more in that it came at the end of the last gaming generation’s cycle and then you’ve got the Google Graveyard to counter. If Stadia had come out even a few years earlier than it did, or allowed you a way to play games already purchased elsewhere, gamers would not have gawked at the idea of repurchasing all their games all over again for a product that Google would likely abandon.

I used to watch the news about Stadia from the time it was announced hoping for the best and for some momentum, but it never materialized and then Google pulled the plug when it should have amped everything up to 11 during the pandemic.

[–] Dark_Arc@lemmy.world 1 points 1 year ago

Yeah you're right, there's a good case that multiple factors lead to Stadia's failure (not to mention interest rate hikes).