this post was submitted on 12 Jan 2024
1073 points (97.7% liked)

Technology

60123 readers
3819 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 2 years ago
MODERATORS
 

Everyone can agree on VLC being the best video player, right? Game developers can agree on it too, since it is a great utility for playing multimedia in games, and/or have a video player included. However, disaster struck; Unity has now banned VLC from the Unity Store, seemingly due to it being under the LGPL license which is a "Violation of section 5.10.4 of the Provider agreement." This is a contridiction however. According to Martin Finkel in the linked article, "Unity itself, both the Editor and the runtime (which means your shipped game) is already using LGPL dependencies! Unity is built on libraries such as Lame, libiconv, libwebsockets and websockify.js (at least)." Unity is swiftly coming to it's demise.

Edit: link to Videolan Blog Post: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html

you are viewing a single comment's thread
view the rest of the comments
[–] ItsMeSpez@lemmy.world 21 points 11 months ago (3 children)

This is a good policy, but it's not always that simple for people who have been making games on the engine. Many people have spent years of their lives working on projects using Unity, or have already released products using Unity which they are now supporting. Changing a project to another game engine is a massive undertaking, so Unity has a semi-captive consumer base in the short term.

[–] Unforeseen@sh.itjust.works 9 points 11 months ago (1 children)

This is the same reason oracle is still in business. AKA the ol' trap and gouge.

[–] riskable@programming.dev -3 points 11 months ago* (last edited 11 months ago)

Oh come on! They're software developers! The code they wrote three years ago is total shit and you (we) know it, haha.

Take the time to learn something new, today. It's practically what makes a software developer a software developer. If you're not learning a new language, engine, or technique pretty regularly you're going to have a hard time (eventually).

The reason why software developers reinvent the wheel so often is because we know that the old wheel is garbage. It at least, the way we used it was. After being a software dev for a few decades, looking at your old code should always give you a feeling of, "I could've done that better."

[–] chitak166@lemmy.world -3 points 11 months ago

Changing a project to another game engine is a massive undertaking

That's the price they pay for not doing things right the first time.