this post was submitted on 10 Jan 2024
272 points (96.9% liked)

Games

16737 readers
582 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

"I can't stress enough how often I'd hear a retail rep declare a genre/style/look was dead with zero supporting data."

you are viewing a single comment's thread
view the rest of the comments
[โ€“] bjoern_tantau@swg-empire.de 3 points 10 months ago (1 children)

Although under the hood they were still turn based. The turns just kept on running unless you paused. I recently started BG2 and set it to automatically pause after every turn, which effectively made it turn based.

Contrast this with Diablo, which also had turns under the hood but they are abstracted so far away as to be almost meaningless. I think people speaking about this even use frames as the timing reference instead of turns.

[โ€“] chicken@lemmy.dbzer0.com 1 points 10 months ago* (last edited 10 months ago)

Although under the hood they were still turn based

There's a really big difference, the tactic of having whoever has aggro run away while everyone else shoots projectiles doesn't work at all in an actually turn based system.