this post was submitted on 09 Jan 2024
377 points (98.7% liked)
Technology
59377 readers
3189 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've done a little bit of game development and the thing is if you've already started you don't have a lot of choice it takes a huge amount of work to refactor to another engine and to be honest it's basically the same as just starting again.
Sure you can reuse a lot of the art assets but depending on how far through production you are, they may not actually you've been finalized yet anyway so you've basically got nothing you can reuse. People might have decided that since the changes that were announced (the licensing fee only applying to new versions of the engine) it's worth it for this game and then they can move to another engine for later projects.