this post was submitted on 23 Nov 2023
90 points (96.9% liked)

Patient Gamers

11396 readers
299 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS
 

It's a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.

Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.

you are viewing a single comment's thread
view the rest of the comments
[–] JayEchoRay@lemmy.world 1 points 10 months ago

Hellblade Senua's Sacrifice

I found the premise of exploring the psyche of Senua and after the end, even though she isn't fixed, she can at least put a part of herself to rest and really rings home what she as a person and people like her can be living with.

Spec Ops: The Line

Getting through the game and then evaulating all your decisions and seeing the changes over time of a broken man getting more broken leaves an impression of "Are we the bad guys", especially after seeing the tone change from dialogue, loading screens and even how the characters move and animation over the course of the game.