this post was submitted on 09 Jul 2023
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Gaming

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Hello Lemmy,

I'm looking for a long-term Android / browser / PC game, were you manage your stuff and come back a few ours or days later.

I'm thinking of games like:

aspects that I don't like in the above games are:

  • PvP (especially when you have to come online at a certain point in time in order to not loose sth.) -> ogame, Neptun's Pride
  • Needing to be online at a certain point in time to make proper progress (stuinverse)
  • being to overwhelming or basically an excel sheet (Prosperous Universe)
  • pay to skip time sucks
  • keep clicking to progress faster is sth. I don't like as well

It doesn't need other players or a scifi theme (although I prefer it), but it should be real-time based and long-term with little daily time input.

It should be a management, base building, trading, strategy game.

Perhaps s.o. knows games like this :)

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[–] Messier43@beehaw.org 3 points 1 year ago (2 children)

Oh, I never thought about that. That means it keeps producing, while I'm away if I host the server version myself?

[–] Rentlar@beehaw.org 2 points 1 year ago

Yes exactly. However, until you get coal power going, the factory runs on biofuel which you have to keep getting yourself or else it shuts down after a couple hours. Which is why I say mid to late game fits this best.

Once you do, then you can produce an unlimited amount of stuff as long as you have somewhere to store it (unlike Factorio that has limited resources) and use it to build whatever you think you need. The milestones get progressively more complex :/ but you have the leisure to complete it at whatever pace you like :)

[–] plasticus@beehaw.org 2 points 1 year ago

Satisfactory is so good. One of my all-time favorites. I use a dedicated server when I play it, because I'll play from a few different computers when I do. But resources stop pumping out if nobody is connected to it. Maybe there's an option or a setting to keep things rolling, but that's the default behavior -- nobody connected the game effectively pauses.