this post was submitted on 13 Dec 2023
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[–] stardust@lemmy.ca 6 points 11 months ago (2 children)

With that mind set explains why Epic was so late into trying to get into PC distribution.

[–] shani66@lemmy.comfysnug.space 1 points 11 months ago

Isn't he the asshole who threw a tantrum about pirates and swore to never release on pc again? Dude is just a worthless little bitch that doesn't actually care about industry in the slightest. Every success epic has ever had has been in spite of him.

[–] Deceptichum@kbin.social -4 points 11 months ago (2 children)

Wuh? They started on PC.

ZZT was fucking amazing to play and make games with as a kid.

[–] stardust@lemmy.ca 11 points 11 months ago (1 children)

And look how late they were when it came to launching their own digital platform. I'm not taking about games being on PC.

This is a company that saw consoles more worth putting resources towards and didn't see it worth it too start their own Steam competitor even back in 2008.

https://news.softpedia.com/news/Tim-Sweeney-Says-the-PC-Is-Dead-for-Games-80714.shtml

They had many chances to become the go to digital platform for PC.

[–] captain_aggravated@sh.itjust.works 7 points 11 months ago (2 children)

I think stardust meant Epic Games was very late in opening their own storefront, to become a distributor on PC.

[–] stardust@lemmy.ca 4 points 11 months ago* (last edited 11 months ago)

Yes that's correct. They seemed dismissive of it even back in 2008 seeing more cons than potential in the market. It's like the Windows approach to smartphones entering in after Android and iOS established themselves. Except even later with years and years passing as it became clearer PC gaming was becoming more accessible and it's own formidable market. They missed a lot of earlier chances to enter.

https://news.softpedia.com/news/Tim-Sweeney-Says-the-PC-Is-Dead-for-Games-80714.shtml

[–] Deceptichum@kbin.social 2 points 11 months ago

Ah yeah that makes sense.