this post was submitted on 08 Jul 2023
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The weapon of warning. I was fooled because it’s uncommon and didn’t read it closely enough.
I once decided to give all my players a single minor magical item at lvl 1 just to help their characters settle into their roles.
The Ranger got a quiver of elven kind (guaranteed 20 non-magical arrows per day)
The wizard got an indestructible spellbook (no need to worry about losing spells)
The monk/rogue a cloak that made it easier to conceal his identity
And the hobbit-like bard... a dagger of warning.
I thought they'd appreciate the LotR nod. Except I made a campaign of intrigue, where the baddies were hiding in plain sight. I dreaded that damn dagger. Somehow, through sheer luck, the bard immediately forgot about it after their first encounter. It never came up again.