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Project Rebalance: Overview, Scythe & Fang
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If I remember correctly, run energy would be worse at lower levels and better at higher levels of agility
Oh interesting, sounds pretty good to me. Didn’t realize some details had already been discussed. I do kind of like that idea that was raised a while back about like “resting” in bars to regen energy. Create little social hubs for early game players to congregate. Maybe make energy a bit worse early, but offer a way to recharge - just thinking out loud.