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[-] PixelProf@lemmy.ca 6 points 1 year ago

I might be crazy, but I'm wondering if we'll bypass this in the long run and generate 2D frames of 3D scenes. Either having a game be low-poly grayboxed and then each frame is generated by an AI doing image-to-image to render it out in different styles, or maybe outright "hallucinating" a game and it's mechanics directly to rendered 2D frames.

For example, your game doesn't have a physics engine, but it does have parameters to guide the game engine's "dream" of what happens when the player presses the jump button to produce reproducible actions.

this post was submitted on 08 Jul 2023
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