this post was submitted on 08 Dec 2023
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[–] Dave@lemmy.nz 81 points 11 months ago* (last edited 11 months ago) (1 children)

Holy hell, I didn't think it would ever happen! I wonder what new mechanics they can add that no one else has done.

For reference, World of Goo was released the year after the first ever iPhone. MySpace was the most popular social network at the time.

[–] R00bot@lemmy.blahaj.zone 21 points 11 months ago (2 children)

I'm sure the Devs will work something out. Tomorrow Corporation have been putting out bangers in between WoG 1 and 2 so I trust them completely.

[–] key@lemmy.keychat.org 8 points 11 months ago (1 children)

Even their Experimental Gameplay games from before WoG and Tomorrow Corporation are worth playing if you can find them. That includes Tower of Goo of course but I remember there being a lot of fun ones back in the day.

[–] R00bot@lemmy.blahaj.zone 1 points 11 months ago

I've never played those, I'll have to look into them. Thanks for the suggestion :)

[–] Zoomboingding@lemmy.world 2 points 11 months ago (2 children)

I haven't been paying attention apparently. I can only think of Little Inferno otherwise, and that was also ages ago.

[–] R00bot@lemmy.blahaj.zone 3 points 11 months ago

They did Human Resource Machine, which is a pretty difficult low-level programming-based game, and 7 billion humans, which is a similar low-level programming-based game but incorporating multi-threading concepts.

Neither are super accessible if you're not into programming, but if you are into it they're both pretty awesome. I finished Human Resource Machine a few weeks ago and have made a start on 7 Billion Humans, so far so good.

I also played World of Goo and Little Inferno back on the Wii U lol. Very unique games with heaps of character.

[–] Donjuanme@lemmy.world 2 points 11 months ago

I'm pretty sure they did the programming one as well, human resources machine. Fiendishly difficult that one was, didn't like the way it progressed