this post was submitted on 03 Dec 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I scoured all the Act 1 areas (probably still missed stuff) but finally decided to jump into Act 2. I'm struggling to feel "connected" to it, to be honest. I went down the ladder into the Underdark and just sailed my way across to some ancient Shar-worshipper place and I feel... lost?

I remember this was exactly the issue I had with D:OS2 as well. Played Fort Joy, loved it, made it off the island and couldn't figure out where to go, what to do, etc. The sense of direction left me.

I feel similar vibes here arriving in Act 2. Anyone have any tips or advice, or is it just a case of "stick with it, you'll be all right"? I'm asking because I've played a lot of Act 1 and barely touched the game since making it into Act 2 a few weeks ago.

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[–] ayaya@lemdro.id 6 points 1 year ago* (last edited 1 year ago) (1 children)

You don't actually need to be durge. If you never interact with the portal Gale is in, you never meet him again and all of the content related to him is skipped. I don't think there's a way to do the same with Wyll though he just randomly shows up if you don't talk to him in the grove.

[–] Silaor@jlai.lu 5 points 1 year ago

I'm in a durge playthrough and never talked to Wyll. When I raided the Grove he was among the defenders (near Dammon's shop) and I just killed him there. He just wanted to talk to me after I helped Florick in Waukeen's rest but I ignored him.