this post was submitted on 01 Dec 2023
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the_dunk_tank

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You won't like hearing this, but video games must become more expensive. When I was little, my dad got me a PlayStation 2 for christmas, but without any games. My mum was very generous and took me out to pick two games for it. They were 60€ each. Nowadays you would call those full-price games. But now, 20 years later, a full-price game is still about 60€. If you correct that for inflation, it should really be 86€ now. And that's not even covering the fact that games have massively increased in visual fidelity, which is much more expensive to produce. If you don't want games to be littered with microtransactions or ads, then you have to accept that a regular video game must be at least 90€. (98 USD, 77 GBP, 149 AUD, 134 CAD) #Gaming #GameDev #GameDevelopment #Steam #Inflation #Economy #PlayStation


Can't wait to buy the next installment of insert sports game here/call of duty for 100 USD base, 200 for the dlc, maybe even 300 for the ultimate deluxe extreme version.

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[–] ClimateChangeAnxiety@hexbear.net 32 points 11 months ago* (last edited 11 months ago) (1 children)

In their first year of sales, GTA 3 sold 4 million copies, and GTA 5 sold 45 million. If we adjust for both inflation and increased sales to make the same amount of money, GTA 5 should have sold for $6.60 a copy.

[–] aaaaaaadjsf@hexbear.net 14 points 11 months ago (1 children)

I mean GTA 3 was not the peak of the GTA series. San Andreas sold 18 million copies on the PS2 alone, with nearly 30 million copies sold across all systems by 2011.

[–] ClimateChangeAnxiety@hexbear.net 19 points 11 months ago

San Andreas released in 2004, so 30 million in 7 years. GTA V released in 2013, and in 2020 it had sold 130 million copies.

San Andreas launched at $50 a copy, which adjusted to 2013 dollars is $63 a copy. $50 * 30M copies / 130M copies = 14.53 To make the same amount of money GTA V should’ve had a launch price of ~$14.50. Better, but not by much. Video game prices should be lower.