this post was submitted on 23 Nov 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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It's a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.

Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.

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[–] Gamerman153@lemmynsfw.com 19 points 11 months ago (4 children)

Had to be me, someone else might have gotten it wrong.

[–] noseatbelt@lemmy.ca 6 points 11 months ago

I'm not crying, you're crying!

[–] haysupdood@sh.itjust.works 3 points 11 months ago

It's been over a decade since that scene and I still see it in my head. I can still hear his voice saying that line. What a character.

[–] JayEchoRay@lemmy.world 2 points 10 months ago

Dr Mordin Solus can be saved, all it costs is the ruthless suppression of Krogan : source trying a renegade run and feeling so bad that I shot him - for Solarian aide - started from mass effect 1 to do a renegade run that I could feel less guilty from my horrible decision

[–] HobbesHK@startrek.website 2 points 11 months ago

Will NEVER understand the people who lied to him in that scene. Or choose to shoot him in the back.