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[-] frickineh@lemmy.world 9 points 10 months ago

All that pricing model would do is incentivize even more useless filler than a lot of games already have. If a game can say it offers 100 hours of playtime, but 70 of those hours are fetch quests, how many hours do you think they'd try to charge for?

[-] PeleSpirit@lemmy.world 5 points 10 months ago

I loved GTA 5, but I got really sick of driving across town. At a certain point, it felt like I had to go to work and wondered what the point was. I bet they're planning a lot of that.

[-] agressivelyPassive@feddit.de 1 points 10 months ago

How many people would buy it, if it were that boring?

Every pricing model can be gamed. Look at the aforementioned sport games. They are often not super expensive, but get new releases with hardly any changes almost every year.

this post was submitted on 17 Nov 2023
213 points (93.5% liked)

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