this post was submitted on 17 Nov 2023
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[–] sammytheman666@ttrpg.network 7 points 1 year ago (4 children)

How fast can you pull an interesting battlemap and an interesting encounter ?

Because I had DMs making me wait while they cobbled something last minute that we couldnt avoid, meaning they could have planned it in advance with 0 chances of wasting the preps

[–] rickrolled767@ttrpg.network 4 points 1 year ago

Honestly that hasn’t become much of a problem yet. When I know there’s going to be combat I’m pretty good at prepping in advance but the rp and other stuff I tend to just make up on the fly.

It’s also how I ended up with two NPCs named Phil…

[–] squaresinger@feddit.de 2 points 1 year ago* (last edited 1 year ago) (1 children)

Oh easy, just draw what the players see and let them discover the rest as they go.

Then throw the right player a trigger line and you have half an hour to draw the next 5 lines.

[–] sammytheman666@ttrpg.network 3 points 1 year ago

That works ! Drawing lines when the caster doesn't know what to do is tight !

[–] sirblastalot@ttrpg.network 2 points 1 year ago

I'm sorry that the shambling wreckage of the rest of my life negatively impacted the thing I put together for your amusement.

[–] shani66@burggit.moe 1 points 11 months ago

Like, 30 seconds? Throw a dhohanoid into a big cave with a barrier that causes fear. Have a group of shovelheads encroach on the party's territory.