this post was submitted on 28 Jun 2023
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Guild Wars 2

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Less content of worse quality, but much more aggressively monetized? Half the content at the same price?

Anet axed Living World, rebranded it as "Mini Expansions" and is reselling it to us at full price. Complex mount system gets sidelined in favour of A mount to rule them all. Class skills and mechanics that have existed for years and years and years without issue are suddenly a problem and get gutted, dumbed down or removed. Classes get homogenised and simplified. Very little actually new systems get created, instead the existing game gets switched around as a much easier alternative. More focus on easy and cheap to develop daily/weekly content for whatever the current's expansion faction is.

I know that pattern.

I also know another pattern. SquareEnix. ActivisionBlizzard. NCNet.

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[โ€“] SponTen@lemmy.zip 3 points 1 year ago (1 children)

There's definitely pros and cons. It looks like there will be some fun stuff, and GW2 is still cheaper than every single other MMO on the market (WoW and ESO+ cost 6x as much as GW2 per year), but it does feel like a lot of content, especially OW, is slowly being invalidated by crazy new mechanics and power creep. I mean, we'll soon be able to mount up in combat? Death was already pretty meaningless lol; now you'll never die unless you're actively trying to.

The combat and exploration is still the best of any MMO on the market though, so yeah, it surprises me how extremely negative some people are about what's coming.

[โ€“] nefonous@lemmy.world 3 points 1 year ago

Yeah, the powercreep is a totally legitimate concern since HoT Mounting in combat feels a bit cheap to me too, can be useful when going around gathering or stuff like that but maybe it's a little bit too convenient