this post was submitted on 08 Nov 2023
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What beginner friendly RTS game can you recommend?

As a quick background, RTS is completely new to me. I spend majority of my time in FPS type games but want to branch out a bit and try out something different/new (to me).

Requirements:

  • Somewhat casual (if that’s possible)
  • Somewhat easy to learn
  • Relatively modern with decent graphics (something that looks nice)
  • Runs on Linux (of course) and Steam
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[–] BitSound@lemmy.world 14 points 1 year ago (1 children)

I recently checked out BAR and liked it. I don't like micro in RTS games, because I always think "a computer can do this better than I could", so it's nice that they've got good unit automations available.

[–] lal309@lemmy.world 4 points 1 year ago (2 children)
[–] effakcuL@lemmy.world 9 points 1 year ago (2 children)

Micro is a RTS term for how well you control your units. In starcraft for example you have the unit "stalker", which can teleport. Professional players with very good micro can use that teleport to always teleport out a Stalker just before it would die. This means because of good micro they don't lose their units.

The opposite is macro, which mainly talks about how good a player is in managing the game on a grander scheme like managing their resources and having an overview over the whole map

(I hope my example is still accurate it has been years, that I watched an rts game)

[–] lal309@lemmy.world 1 points 1 year ago

I would like to take this for a spin although I see two install methods, flatpak and appimage? Any recommendations here? Seems like both are on par as far as versions go

[–] lal309@lemmy.world 1 points 1 year ago

Makes much more sense now

[–] BitSound@lemmy.world 4 points 1 year ago

It just means having to micromanage a particular unit's actions. I like it more when I can say "patrol this area, return fire and advance a bit if necessary, but no further than this", instead of having to flip back to those units constantly to manage them. IMO it's more thematic anyways for a sci fi game, you're probably going to have units with a basic AI in them in-universe.