112
you are viewing a single comment's thread
view the rest of the comments
[-] RecklessDwark@lemmy.ca 3 points 1 year ago

Valve (as a developer) has always been about pushing boundaries, not making money.

Half-Life showed you can tell a story and create a world without cutscenes

Half-Life 2 showed the power of using physics in a game engine as a gameplay mechanic

Portal showed the versatility and accessibility of puzzle games as a mainstream genre

Team-Fortess 2 showed the openess of a casual, class-based shooter

CS:GO showed the interest in a competitive shooter

HL:Alyx pushed VR to its edges in showing an interesting world and gameplay without feeling like a tech-demo

[-] Macawesome75@sh.itjust.works 2 points 1 year ago

We don't talk about Artifact

this post was submitted on 06 Jul 2023
112 points (94.4% liked)

Games

16481 readers
1021 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS