this post was submitted on 24 Oct 2023
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Dungeons and Dragons

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Lots of stuff here, but the basics of the class seem really exciting to play:

  • Use it to model characters like Jean Grey from X-Men or Eleven from Stranger Things.
  • No spell slots.
  • When you "manifest" your power, you roll a dice, and if you roll too low you take "strain".
  • Strain is cumulative, you get some choice in how it effects you, does things like give disadvantage on certain checks, reduces speed, prevents dodge/disengage action, etc.
  • Max strain increases with level. If you exceed max strain you die. But you know when you're at max strain and get to make the choice of whether or not to manifest your power and risk death.
  • Strain can clear on rests.
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[โ€“] sbv@sh.itjust.works 15 points 1 year ago (1 children)

Thanks for the summary, OP. I'm not a fan of videos, so that little bit of text is perfect.

I like the push-your-luck mechanic.

[โ€“] plethora@lemmy.world 6 points 1 year ago

Glad to help! I'm somebody who wishes more videos were blog posts so I totally get it. I tend to enjoy Matt Colville's videos, though.

There's a short summary at https://shop.mcdmproductions.com/collections/the-talent-and-psionics/products/the-talent, with a few excerpts from the PDF (in images, unfortunately), but I felt like in this case the video covered it better.

And yeah, I feel like strain could be so much fun to roleplay, compared to spell slots.