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Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video
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Yet I suspect that if SC released now as a 1.0, and then continued to add stuff for 20 more years in order to reach a comparable number of game systems as Eve has now, you'd be critical of it.
I doubt you played Eve back then (if at all), but it had fewer game systems than SC has now.
Compared to plenty of other AAA games? In terms of game loops, yeah absolutely.
What gameloop was that? There was no endgame back then. There was mining, manufacturing, and combat. That was about it. But I'm sure you in all your infinite knowledge and totally-not-just-talking-out-your-bum experience with Eve know that, right?
I'll copy from another of my comments:
This is an absolute gas. Other people in here talking about how AAA games all release incomplete nowadays, so they don't trust that SC will be complete on release, and you in here going, "no guys, games that are released ARE complete, and ones that aren't released aren't." I'm not claiming SC is complete, but claiming that a game saying it's released is the arbiter of it having a complete experience is just hilarious.
Nice to know you have no actual response to what I said.
What's the over/under on how much this guy paid into the "game" so far? I'm gonna say with this level of defensiveness, at least a few hundred dollars. Considering he plays with his wife, probably double that.
It's more about time. I've been here since the beginning, and back in 2016 it made sense for people to be like, "this is way over-scoped and they don't have a lot to show for it", but 7 years later there is a ton to show for it (I've spent far more time playing it than Starfield, and I sank 120 hours into that in a little over a week, to give you some idea of how much I play games), but people gonna bandwagon just to feel smart I guess...
'bout what I expected...
To be fair, it's a $45 game.