this post was submitted on 22 Oct 2023
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Recently there was a thing where VAC would erroneously flag AMD's antilag+ feature as cheating, and issue a ban.

AMD then quickly disabled the feature by default but now Valve also patched detection for it and is now, at least according to these patch notes, reversing the bans.

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[–] echodot@feddit.uk 4 points 1 year ago (1 children)

Except that they know how, anti-cheating software works at least a day theoretical level, they know how their software works, they know the thing that their software does is something that cheating software does again at a theoretical level. Just on first principles alone it should have been possible for them to work this out without having to have any expert knowledge or have the game in their testing suite.

That's all forgetting that apparently not a single person in the software department, the management department or the QA department (assuming they have one) apparently knows anything about games development. Really?

[–] histic@lemmy.dbzer0.com 2 points 1 year ago (1 children)

it's really not amds job to know how anti cheat works I'm gonna be honest most software devs probably could give a rats ass how it works the software devs probably were just like this works and isn't causing crashes ship it

[–] TwanHE@lemmy.world 7 points 1 year ago (1 children)

Nah there is no defending amd in this. How would altering game files and rerouting dll's not result in getting a ban from almost any half decent AC.

And yes it is their job to know how games work, they're the ones making drivers for a gaming gpu.

[–] Moneo@lemmy.world 6 points 1 year ago

I agree. You don't ship software that alters a competitive game's DLLs without spending 5 minutes to discuss potential side effects. This was a major oversight.