this post was submitted on 21 Oct 2023
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You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck

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[–] Kichae@lemmy.ca 10 points 1 year ago (1 children)

Me: Planning 1 session in advance.

My players: Getting through 1/3 of what I expected and planned for.

[–] Atlas48@ttrpg.network 3 points 1 year ago (1 children)

Honestly kind of a godsend when that happens.

[–] sammytheman666@ttrpg.network 1 points 1 year ago

Thats why I never stop my players from roleplaying. It saves on preps