this post was submitted on 16 Oct 2023
26 points (100.0% liked)

Ask Lemmy

26875 readers
3202 users here now

A Fediverse community for open-ended, thought provoking questions

Please don't post about US Politics. If you need to do this, try !politicaldiscussion@lemmy.world


Rules: (interactive)


1) Be nice and; have funDoxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them


2) All posts must end with a '?'This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?


3) No spamPlease do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.


4) NSFW is okay, within reasonJust remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com. NSFW comments should be restricted to posts tagged [NSFW].


5) This is not a support community.
It is not a place for 'how do I?', type questions. If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.


Reminder: The terms of service apply here too.

Partnered Communities:

Tech Support

No Stupid Questions

You Should Know

Reddit

Jokes

Ask Ouija


Logo design credit goes to: tubbadu


founded 1 year ago
MODERATORS
 

When thinking about character features in video games, dexterity is generally about doing something swiftly or dodging stuff.

you are viewing a single comment's thread
view the rest of the comments
[–] amio@kbin.social 2 points 1 year ago (2 children)

Video games can get pretty finicky when you go off the beaten path, requiring a lot of extra "mechanical skill" to get right.

A certain glitch on a game I play involves carefully timed button presses while keeping the control stick in a specific, narrow range just outside the "deadzone". You then go fast, and backwards, and have to steer by switching which side you're holding the control stick on. If at any point you go out of that range (either through the center/deadzone or tilted too far), it instantly stops working. And some other tricks in that game are hard.

So that sounds like a good way to practice some dexterity, I know it's helped mine.

Other than that there's stuff like Rubik's cubes, arts and crafts,

[–] TwanHE@lemmy.world 2 points 1 year ago (1 children)
[–] amio@kbin.social 1 points 1 year ago

Ocarina of Time, "Hyper-Extended Super Slide". Roll into e.g. an explosion, shield and target on the same frame within a certain frame window. For reasons, you go fast, and can retain the speed by keeping the stick in "ESS position".

[–] Hyggyldy@sffa.community 1 points 1 year ago

I wonder if the new Street Fighter would be good for that, since it's put a lot of effort in to teaching new players.