this post was submitted on 16 Oct 2023
1085 points (98.3% liked)

Gaming

3135 readers
1434 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] A_Random_Idiot@lemmy.world 5 points 1 year ago

Exactly.

We don't actually want big, vast cities.

Starfield proves that with New Atlantis. Its annoyingly huge, spread out pointlessly (for gameplay purposes, obviously a capital city is going to be huge lore/realistically), and is all around irritating to find stuff in.. As an example

We want cities that feel big and vast, while being manageable and navigable for players playing a game.

We want cities that feel that are full of life and bristling with NPCs, without actually having so many NPCs that that you'd need a cray supercomputer to process it all.