this post was submitted on 02 Oct 2023
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Each one of these items and tokens and sheets is important. Each one of these pieces have been carefully considered by brilliant designers. Their role is clear. If I looked right now, I’m sure every token is explained somewhere in a game manual that unfortunately reads like a VCR repair guide that’s been run through Google Translate eight times. ‘Remember to put the second deck over the initial deck so the last piece from the regular meeples pool does not cross into the irregular meeples pool before the dice rolls a zero’. That’s not an actual line in the manual; I’m too lazy to dig through a board game box that’s larger than the ones I use to move furniture. Someone will get mad at me about this and, honestly, they are right.

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[–] EvaUnit02@kbin.social 4 points 1 year ago

I think there are enough tabletop games in the hobbiest game space for everyone. That means there's a very wide range of games from the simplistic to the complicated. I think if expectations are not kept in check, it can be easy to bite off more than one can chew.

Moreover, everyone's going to find different things complicated. I've been in this hobby for decades. I don't find Gloomhaven particularly complicated. I very much enjoy hex and chit war games. But god damn, I cannot wrap my head around Oath. There's just something about it in which the rules don't click for me.

One of the first things I do when considering a new purchase is head over to BGG and read some reviews. If it looks up my alley, then I'll give the game a go.