this post was submitted on 01 Oct 2023
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Starfield

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[–] Landsharkgun@midwest.social 2 points 1 year ago* (last edited 1 year ago)

They're using the same engine they've used since Morrowind. It literally cannot handle large numbers of NPCs. Not that I'm excusing them, of course, it's a braindead decisiom on their part.