this post was submitted on 28 Sep 2023
356 points (97.8% liked)
Games
32538 readers
1669 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The reason they're going through layoffs is because they hired unsustainably and chose to do layoffs instead of reducing salaries. This is something that is far more often avoided with democratically owned and community driven projects like Godot, or even better, worker cooperatives and unionised workplaces, where e.g. Mandrogon chose to be more careful, and unionised auto-workers in Germany chose a temporary pay-cut during a recession to avoid having to fire people.
I'm not happy that these people got fired, but there's a systemic problem here and Godot and other democratic structures of ownership help to alleviate that. Which is related to the first bit of good news today: Brackeys, the de-facto Unity YouTuber with a direct line of communications to Unity who retired 3 years ago - curiously 1 day after Unity went public through an IPO - rose from his grave to champion democratic ownership and is now learning Godot.