this post was submitted on 26 Sep 2023
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my biggest issue was the bullet sponging and totally unbalanced combat, youd either be a god that couldnt die or someone who has to land 50 headshots with a sniper rifle to kill someone

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[–] scrubbles@poptalk.scrubbles.tech 39 points 1 year ago (4 children)

From what I've seen, people who focus on things like "bullet sponginess" and "god tier" generally don't like it. People who don't care as much about stuff like that and look for worldbuilding and story love it.

Personally, I think people who are looking for perfect gameplay are looking at the wrong things in cyberpunk. If you want an awesome shooter, go play overwatch or something, you don't play Cyberpunk because it has perfect gameplay, you play it because of the world they built.

[–] jackpot@lemmy.ml 22 points 1 year ago* (last edited 1 year ago)

'perfect worldbuilding' is amazing and im not going to attack a book for not having combat features but when combat is intended to be such a large feature in the game youre being too easy on the devs and doing yourself a disservice by saying that is just isnt a big feature / a concern at all, youre treating this like a walking simulator. expecting a game with such large emphasis on its combat to have balanced combat isnt perfection - it's the bare minimum. it's good you enjoyed it but admittedly the bar you have is very low

[–] Stovetop@lemmy.world 11 points 1 year ago

Doesn't seem that long ago that people ripped into BioShock Infinite for having bad gameplay despite the story and world being interesting.

A game should have good gameplay as its #1 priority. The story can be the core, but gameplay has to exist in service to it. If mediocre gameplay is the wall that sits between interesting story and world, then the experience suffers as a result.

[–] radix@lemm.ee 1 points 1 year ago

That's an interesting take. I haven't played Cyberpunk, but now I know to stay away because I only play Destiny 2 (also a pretty lore-heavy game) for the feel and the sound effects.