this post was submitted on 24 Sep 2023
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Like what Steam did with Greenlight and the plague of early access asset flips that clogged its home page for years?
Greenlight had nothing to do with selling out the end user experience to cash out on providing value and leaving the service near unusable, unless you have some kind of compulsion where you have to buy everything on Steam.
The trading card feature created an ecosystem allowing cheap asset flips to quickly make the threshold. And make their money back, creating a positive feedback loop.
Steam allowed its store to be flooded with these games at the expense of its customers because it got it's cut.
I've never understood this complaint because it takes no effort at all to just ignore these games
Do you think they wanted it to be abused? It's pretty obvious they didn't like the way it went which is why they got rid of it...