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Terraria devs condemn Unity, pledge $100k each to rival open-source engines and $1k a month going forward.
(www.gamedeveloper.com)
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I completely agree, once an open source project reaches a certain point of polish there's very little incentive for people to favor proprietary options over it. Blender is one of the best examples of this. Krita is another project that's increasingly displacing commercial options. I definitely think Godot has this potential as well.