this post was submitted on 19 Sep 2023
85 points (96.7% liked)

Games

16745 readers
749 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

The overhauled Runtime Fee policy plan being considered by Unity Technologies will cap the fee to 4% of the game's revenues over $1 million.

...

While the changes aren't official yet, Bloomberg got hold of a meeting recording where Unity executives outlined the new plan, which reportedly caps the Runtime Fee at 4% of the game's revenues over one million dollars. Developers will also be asked to report the installation figures themselves instead of being forced to deal with Unity's proprietary technology. Lastly, the installation threshold won't be retroactive, so only new installations made after the policy's announcement will count toward reaching the Runtime Fee thresholds.

...

you are viewing a single comment's thread
view the rest of the comments
[–] Sanctus@lemmy.world 8 points 1 year ago (1 children)

Wow, thats amazing! You know what is even more trivial? Not having to do it at all.

[–] DocBlaze@lemmy.world 0 points 1 year ago (1 children)

it's the best way to do a rev share. pretty sure unreal engine lets you self report too. If you start a business you can't complain about having to run a a business by tracking sales.

[–] Sanctus@lemmy.world 1 points 1 year ago (1 children)

I can when I didn't have to do it before and this policy is forced upon me by an established vendor. Thats like saying you can't bitch about material vendors in the construction industry, you absolutely can because they make your business work and you've entrusted them not to fuck you.

[–] DocBlaze@lemmy.world 1 points 1 year ago (1 children)

With all intentions of respect, and in complete agreement that Unity's new terms are alarming, If you dont have any intentions of tracking your sales unless you are forced to by the creators of your engine you are using, I'm questioning if you have the chops to be a successful dev in the first place. This is why the vast majority of devs don't even make enough to even pay Unity the fee and should just stick with a publisher instead of trying to handle the business end of things on their own.

[–] Sanctus@lemmy.world 1 points 1 year ago

Its not the tracking of sales thats the issue. Its having to report it to someone so they can take even more of my money when we haven't been doing that for years.