this post was submitted on 18 Sep 2023
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The lower graphics quality is because the GPU can't do math. There's no way to mitigate that.
It's also absolutely none of the work involved in a port. The work on a port is entirely making the actual mechanics function on a CPU that was terrible for mobile years before the switch launched.
Yes, which is why the CPU isn't the problem. It's the GPU.
Please share a source for this. A game like MK1 doesn't need a lot of CPU power, because there just isn't anything complicated happening. It's all GPU that's missing.
I spent like 15 minutes looking up and comparing the minimum requirements on PC for mortal Kombat 1 (a game I have no intention of ever playing) and the CPU and GPU of the switch, pointing out that the GPU and CPU of the switch are both so far below even the minimum requirements on PC (which are pretty low tbh)