this post was submitted on 16 Sep 2023
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Thanks for the link! While on the surface that looks to be a 1:1 port, the sad reality is making games requires loads of tooling behind the scenes that Godot just doesn't have fleshed out yet. Things like Unity's Shader Graph, Visual Effects Graph, and the new 1.0 release of Unity DOTS are a few good examples. As much as I really want to make the switch, the sad reality is I wouldn't be able to make as good of a 3D game on that platform.