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Some of Starfield’s planets are meant to be empty by design - but that’s not boring, Bethesda insists
(www.rockpapershotgun.com)
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The people having fun aren't the ones writing these knee-jerk critiques. They're the ones engrossed in the game atm and their opinions will be better reflected once they're done.
There's a lot of reason for the haters to hate on this one. Bethesda game, no space travel like NMS, no PS5 release. All things which were either a given or should have otherwise been obvious, but still, clicks are clicks and so any reason to hate is reason enough.
After 30 hours, I've honestly seen no reason to upgrade my ship. It's just a speed bump to fast travel.
And the main critique I have is that there isn't any real discovery. When you go to most of the new planets, you're given one to three points of interest, you land there, and see an "abandoned [something]" overrun with enemies. You clear them out, generally get nothing of value, then move on. It's quite repetitive gameplay.
Outside of following quest lines, there's not much reason to explore.
I kinda feel like I'm just passing time, but not really having fun. Still, it's one of those games that I don't want to stop playing because I do actually want to see where the main story goes.