this post was submitted on 03 Sep 2023
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[–] Happenchance@lemmy.world 4 points 1 year ago (1 children)

When ARMA Reforger released it was chaos, with 95% of the people hopelessly lost at all times. It's because the game gave you a map, a compass, and nothing else for navigation. Best. Immersion. Ever.

Always on instant GPS with augmented reality waypoints between abstract objectives is what kills player immersion (and developer creativity). If I can just follow an arrow from point to point and complete a game: it wasn't worth making the game.

[–] Dubious_Fart@lemmy.ml 0 points 1 year ago (1 children)

Yep. Theres no exploring, theres just "run to waypoint. grab thing waypoint is on, run to waypoint, hand over waypointed item, find next waypoint source, repeat"

Cause devs want to dumb games down so any mouth breathing reject can conquer it without any effort, to bring in that sweet sweet idiot money.

[–] Honytawk@lemmy.zip 1 points 1 year ago (1 children)

Not every game mechanic needs to be a struggle.

And not every person can dedicate hours of time each week to play. Doesn't make them mouth breathers.

But I agree they should at least give you the option to turn it off or on.

At least it is a Bethesda game, so someone will mod it in.

[–] Dubious_Fart@lemmy.ml 1 points 1 year ago

Its not a struggle to read the quest text and find a location on your own volition.

If thats a struggle, then you should be playing games that don't require reading.