this post was submitted on 21 Aug 2023
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I'm using Windows 10 at home and 11 at work. I've already turned an old gaming laptop into a Linux machine, and I don't think I'll ever switch to Windows 11. The straw that broke the camel's back was the moment I read an article about Microsoft's vision to make Windows entirely cloud based.
That's so they can run everything as SaaS and bill you monthly to use the computer you already paid for.
Eventually everyone's going to reach a breaking point where they feel subscriptioned out. I've already reached that point, but it appears the threshold for most people is much greater than mine, unfortunately.
Astonishing how Microshit is making Apple look good in comparison.
MacOS has been fine for awhile now, but Apple’s hardware is very expensive. They’re great for productivity but not so much for gaming.
Yet, since they've been pushing to that sector for quite a while, they even released tools to help developers porting their games to Mac, which apparently some people are now using to actually play games on a MacBook.
Even emulating the performance is quite impressive. Yet another coverage that LTT screwed up badly, so I give you this better video to check: https://www.youtube.com/watch?v=beYODfD2ipo&t=99s
keep in mind he's running most of the games on a <1000$ Mac Mini.
Edit: The games in the video are being emulated, both Windows to MacOS and DirectX to Metal. So about 50% of the performance is being lost for emulation only.
Here is an alternative Piped link(s): https://piped.video/watch?v=beYODfD2ipo&
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source, check me out at GitHub.