this post was submitted on 24 Jun 2023
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Warframe

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I have to admit that looking back Duviri is probably my favorite update to Warframe in terms of content and gameplay.

The circuit is a fun addition that is both difficult at times but also scales exponentially into the power fantasy territory without ruining the overall balance since it's just borrowed/temporary power. Searching for fragments is fun, the objectives go through pretty fast (especially now that defense is changed) and maps are easy to navigate and fun to fight in.

The open world Duviri is also a joy to explore and do missions in to the point that I am disappointed when we get the undercroft stage. The area is beautiful, I even somewhat enjoy the drifter combat despite it being atrocious. Still better than regular warframe melee I guess :P

The wyrm fight has got to be one of the best boss fights they've made, especially in steel path. I only wish I didn't have to do them so many times repeatedly for those damn pathos clamps.

With the addition of kullervo and new arcanes they also addressed the initial issue of duviri just not having enough proper rewards in it, and hopefully they keep adding to it even more. I haven't had the chance to test the incarnon adapters yet so dunno how that holds up but it also seems like something that can be easily expanded in the future.

TL;DR Duviri is a pretty good and fun update all things considered. I'm enjoying it more than the previous open worlds for sure, I just hope it gets some QoL updates and new rewards so we have a reason to go back to it often.

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[–] Rylatar@dormi.zone 1 points 1 year ago* (last edited 1 year ago)

I love it. Circuit with its rotating game modes takes out the usual boredom I feel in endurance runs, especially after the defense changes while the experience gives me a pretty nice feeling alternative mode (and sometimes I wish I could have just that without the Undercroft). You can break the game in multiple fun ways. And you can experiment so much with things.