this post was submitted on 17 Aug 2023
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Gaming

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cross-posted from: https://lemmy.sdf.org/post/2277558

On PC, the game is 139.84 GB. On console, it's 100.19 GB for Standard or 117.07 GB for the Premium Edition

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[–] circuitfarmer@lemmy.sdf.org 4 points 1 year ago (1 children)

I never, ever preorder. But, the Ryzen 5 CPU I just bought came with a code for Starfield. So I guess I may as well try this one out cold.

[–] Sibbo@sopuli.xyz 2 points 1 year ago (3 children)

Maybe wait a month or so until the bugs are fixed. It would be sad to be frustrated by that.

[–] buda@lemmy.ml 5 points 1 year ago

Bugs are a part of the fun in Bethesda games.

[–] phuntis@sopuli.xyz 2 points 1 year ago (1 children)

also mods playing bethesda games without mods just feels wrong I'll probably wait a year for a good sale and a nice build up of mods

[–] calnamu@feddit.de 4 points 1 year ago

To me, playing a Bethesda game for the first time feels wrong with mods. I definitely want to experience the “original” at least one time before changing anything.

[–] circuitfarmer@lemmy.sdf.org 2 points 1 year ago (1 children)

I'll be playing on Linux also, so I kind of want the challenge (and the bugs) :)

[–] Madex@lemm.ee 1 points 1 year ago (2 children)

They making a native client?!

[–] apprehensively_human@lemmy.ca 4 points 1 year ago

I imagine it will be playable with Proton/Wine. It doesn't look like there's a native port for Linux.

[–] circuitfarmer@lemmy.sdf.org 3 points 1 year ago* (last edited 1 year ago)

No, I'll be using Proton. There's a chance it won't work day 1, but I find it unlikely given my experience lately.

Especially with shader caching, it's even possible that it runs better on Proton while bugs get worked out (that was the case with stutter in Elden Ring, which didn't occur on Linux or Steam Deck with shader precompilation).