this post was submitted on 15 Aug 2023
157 points (96.4% liked)
Patient Gamers
11402 readers
315 users here now
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
^(placeholder)^
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
If Rare didn't insanely exaggerate the collectathon thing before DK64, it's definitely the game that completely fucking jumped the shark. It has as many kinds of collectables as other games has collectables in total. The Banjo games on 64 are good, but they pushed it a bit far, too.
Fun fact: DK64 is broken and was published that way. It contains a memory leak they couldn't get rid of in time, which'll eventually cause the game to crash. It requires the RAM expansion doohickey - not because it's an engine requirement or for textures, like Majora's Mask, but to stall the inevitable crash.
Apparently that glitch story isn't true and they were already using the expansion pack during development. This video goes through all the difficulties the developers had while working on it.
Guess my game crashed for some unrelated reason after going un-rebooted for a while, then.