this post was submitted on 09 Feb 2025
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Gaming

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Does the existence of Wine compatibility layer discourages the creation of native Linux games?

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[–] jarfil@beehaw.org 3 points 15 hours ago (1 children)

Yes... it will kind of depend on which layer of compatibility will a game require. Debian is Linux + GNU, which is what most people identify as "a Linux system". Android uses Linux without GNU, but starting with Android 15 it will come with a VM (container?) system to run a GNU userland. Android can already run Linux distros via Termux, which can be set up to run a desktop, but having it by default will mean apps will be able to use it directly. I've just tested RetroArch on Android, with DosBox to run Windows 98... but that's kind of a mindfuck of its own πŸ˜‚. macOS is BSD, which shares the POSIX interface with Linux, but it does some things in a different way, however there is a GNU userland for BSD, so games using only that, can run on it already. WSL 2.0 is a full first-class VM with full Linux + GNU and a desktop interface that can coexist with Windows... since Windows 10/11 itself runs by default in a Hyper-V VM (the bootloader is Hyper-V).

[–] Petter1@lemm.ee 1 points 10 hours ago

I definitely read your comment not correctly πŸ˜‚

But yea, soon, most devices can run Linux apps just like that, per default

πŸ˜†macOS (and it’s various variants of course) is then the only OS not coming with a container/VM built in it running linux πŸ€”