this post was submitted on 09 Feb 2025
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Gaming
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Is it harder to port from Linux to windows than other way around or does that not really matter?
Or are there engines to use, that are already globally supported by all 3 big OS?
Regarding engines: I believe Vulkan and OpenGL are supported by all three.
Vulkan and OpenGL are not engines but a graphics API:
https://www.vulkan.org/learn
https://www.opengl.org/
These are engines:
https://en.wikipedia.org/wiki/List_of_game_engines