this post was submitted on 25 Jan 2025
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The dutch know a thing or two about water

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[–] thedarkfly@feddit.nl 85 points 2 days ago (2 children)

I'm countering with this from my home country of Belgium

[–] possiblylinux127@lemmy.zip 31 points 2 days ago (1 children)

That's trippy

Time to recreate this in voxel games

[–] cevn@lemmy.world 5 points 2 days ago (2 children)

Is there a voxel that does well with water physics? I remember first time I played minecraft trying to drain a lake and being very dissatisfied with the results.

[–] Matriks404@lemmy.world 6 points 1 day ago

To be honest, water is one of these things that always frustrated me in Minecraft. Its mechanics don't make any sense, but changing them would probably be hated by most players, because they are used to them.

[–] possiblylinux127@lemmy.zip 4 points 2 days ago (2 children)

It depends on what you mean. Luanti games and Minecraft all use water source blocks that generate water.

[–] xigoi@lemmy.sdf.org 3 points 1 day ago (1 children)

Luanti has a mod that makes water more realistic.

[–] possiblylinux127@lemmy.zip 1 points 1 day ago

That mod breaks voxel physics though. Water blocks are supposed to be fixed.

Neat mod but for me personally it isn't terribly useful

[–] halcyoncmdr@lemmy.world 4 points 1 day ago (1 children)

The issue with Minecraft is that once it forms something like a lake they all become water source blocks. Water no longer flows once it gets to be more than a single block deep.

[–] possiblylinux127@lemmy.zip 7 points 1 day ago

That's by design. If it was flowing it would pull you under and it would be incredibly difficult to make something like a swimming pool

[–] Boomkop3@reddthat.com 2 points 1 day ago

Ey, southern neighbour!