this post was submitted on 09 Aug 2023
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Capcom's aggressive monetization is killing my desire to play this game. There's so much I like, but they've made the monetization impossible to ignore
$60 title. Paid-for battlepass. Paid-for cosmetics. overpriced nostalgia bait. they're one step away from paid-for randomized lootboxes with rigged percentages, and monetary personalization.
We really should have seen this coming though RE4R had MTX, and that was a fully single-player title, no one talked about it though because the RE4 following is full of cult-like extremists.
I dont normally defend battle passes, but SF6's is pretty tame al things considered. It is cheap at 250 fighter coins(and you don't have to over invest in their paid currency as the minimum you can buy is 250), you complete the easy 30 levels and you get the 250 coins back. And comes with a ROM you can play in game.
If you compare it to Diablo 4's battle pass, it is really good. Still a battlepass though, and I do wish they just wasnt really a thing.
The cost of the avatar costumes though... that can fuck off. I was excited about the TMNT annoucment, but the prices are just atrocious, and are not micro transactions.
Yeah, I agree there are levels to it but I'd rather just not have it in the game at all. If I pay $60 for a game I want the everything available to me, I don't want to have to treat a game like a part time job. Plus, we were guaranteed paid-for skins from the start and that's already stretching it.
I don't mind adding cosmetics for money, but the base game should have included 10+ colors for each character. Having to buy colors 3-10 individually feels scummy. Not even the ultimate edition included the costumes.
Now, at locals, every character looks the same.
Remember having to enter DRULYB to get a different outfit?
Okay the prices for the TMNT costumes are ridiculous for world tour only cosmetics, but to say the monetization is impossible to ignore is a stretch. There's still a full game if you can handle not caring about paid cosmetics.